[interfacekit] Helping out
- From: Christof Lutteroth <lutteroth@xxxxxxxxxxxxxxxxx>
- To: interfacekit@xxxxxxxxxxxxx
- Date: Sun, 05 Aug 2007 20:07:36 +1200
Hi!
Last week I started to look into the Haiku source code seriously in
order to see how I can contribute something. The interface kit caught my
eye. I would like to help, and would be glad if somebody could point me
at something not too hard that could be done. I am quite new to the BeOS
API (but have many years of programming experience).
I started looking into bug #919, which is essentially the non-working
keyboard handler for the BMenuField. I have a rough idea what's going
on, but this widget looks quite complicated and I will probably need
some help. I have mostly studied the Fonts pref app, and still haven't
quite understood how the BPopupMenu given to a BMenuField is activated
in BMenuBar::StartMenuBar. Once the BPopupMenu is shown, the
BMenu::KeyDown method seems to be called on the BMenuBar of the
BMenuField instead of the BPopupMenu. Maybe you could point me into the
right direction here, or, alternatively, suggest any other task that I
might help with.
Cheers,
Christof
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- » [interfacekit] Re: Helping out
- [interfacekit] Re: Helping out
- From: Stephan Assmus