[interfacekit] Re: BRect bug
- From: Erik Jaesler <erik@xxxxxxxxxxxxxx>
- To: interfacekit@xxxxxxxxxxxxx
- Date: Mon, 02 Dec 2002 15:54:01 -0800
I'm in total agreement with Axel.
Axel Dörfler wrote:
> DarkWyrm <bpmagic@xxxxxxxxxxxxxxx> wrote:
>
>>I just ran into what I think is a bug which drives me absolutely
>>nuts! If you
>>have two BRect objects, r1 and r2, and r1 contains r2 (as per the
>>Contains()
>>call), calling r1.Intersects(r2) returns false. Correct me if I'm
>>wrong, but
>>shouldn't this return true=3F If so, should we fix this=3F
>
>
> What about fixing it and having the wrong version #ifdef'd out, and
> document it somewhere=3F This way, we could easily switch back if that
> should cause any problems.
> I had a similar problem with d=5Freclen in BFS.
>
> Adios...
> Axel.
>
>
>
- References:
- [interfacekit] Re: BRect bug
- From: Axel =?iso-8859-1?q?D=F6rfler
Other related posts:
- » [interfacekit] BRect bug
- » [interfacekit] Re: BRect bug
- » [interfacekit] Re: BRect bug
- [interfacekit] Re: BRect bug
- From: Axel =?iso-8859-1?q?D=F6rfler