[interfacekit] Re: BRect bug
- From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
- To: interfacekit@xxxxxxxxxxxxx
- Date: Tue, 03 Dec 2002 00:39:02 +0100 CET
DarkWyrm <bpmagic@xxxxxxxxxxxxxxx> wrote:
> I just ran into what I think is a bug which drives me absolutely
> nuts! If you
> have two BRect objects, r1 and r2, and r1 contains r2 (as per the
> Contains()
> call), calling r1.Intersects(r2) returns false. Correct me if I'm
> wrong, but
> shouldn't this return true=3F If so, should we fix this=3F
What about fixing it and having the wrong version #ifdef'd out, and
document it somewhere=3F This way, we could easily switch back if that
should cause any problems.
I had a similar problem with d=5Freclen in BFS.
Adios...
Axel.
- Follow-Ups:
- [interfacekit] Re: BRect bug
- From: Erik Jaesler
- References:
- [interfacekit] BRect bug
- From: DarkWyrm
Other related posts:
- » [interfacekit] BRect bug
- » [interfacekit] Re: BRect bug
- » [interfacekit] Re: BRect bug
- [interfacekit] Re: BRect bug
- From: Erik Jaesler
- [interfacekit] BRect bug
- From: DarkWyrm