[interfacekit] Re: App Server Startup procedures and question
- From: DarkWyrm <bpmagic@xxxxxxxxxxxxxxx>
- To: interfacekit@xxxxxxxxxxxxx
- Date: Tue, 18 Sep 2001 07:00:02 -0400
>Any that aren't available for a given driver, we'll have to implement.
>Since none of them are guaranteed to be provided by any driver, we'll
>have to implement them all. =) In particular, the first three (the
>cursor functions) are not available via BWindowScreen.
>
>So the short answer is yes, we'll have to implement all the functions,
>straight on the framebuffer, baby! ;) If we end up using Zodius or some
>other library, it should take care of most of the work for us; we just
>have to hack it up to use driver-provided functions where available and
>appropriate.
>
>e
OK. I'll get working on that kind of stuff this week. I've tried using Zodius
for drawing lines and rectangles, and it is just *horribly* slow for this
purpose. We'll probably be speeding it up and using it for the BView API.
However, I have some code left over from BePhotoMagic (now public domain -
heh) which we can adapt to render directly to the buffer. Mainly a Bresenham
line function, but I've also got one for ellipses. This shouldn't take too
long. :^)
--DW
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- » [interfacekit] Re: App Server Startup procedures and question
- [interfacekit] Re: App Server Startup procedures and question
- From: Erik Jakowatz
- [interfacekit] Re: App Server Startup procedures and question
- From: Erik Jakowatz