[interfacekit] Re: App Server Startup procedures and question

>
>>> So the short answer is yes, we'll have to implement all the functions,
>>> straight on the framebuffer, baby! ;)  If we end up using Zodius or some
>
>> OK. I'll get working on that kind of stuff this week. I've tried using 
>Zodius
>> for drawing lines and rectangles, and it is just *horribly* slow for this
>
>Man, that's a bummer. =(  The author seems to think his code is pretty
>fast; I'm wondering if the port is maybe a bit bogus ...
    Speed is relative to the usage. Zodius is a fast vector lib as vector 
libs go AFAIK. My K6-2 500Mhz blasted out 200 100x100 gradients to a BView in 
less than a second. Not bad, I think. However, using it to draw lines is like 
driving a Range Rover 5 miles to work each day - you might not get there all 
that quickly, but, boy, do you get there in *style*. ;) The only problem is 
that we want a Formula 1 racer. This is where the hook functions come in - 
they should provide all the speed we need for drawing window frames and the 
like. I'll probably write a FillRect routine, too -- it could come in handy.

--DW


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