[interfacekit] Re: App Server Startup procedures and question

>> So the short answer is yes, we'll have to implement all the functions,
>> straight on the framebuffer, baby! ;)  If we end up using Zodius or some

> OK. I'll get working on that kind of stuff this week. I've tried using Zodius
> for drawing lines and rectangles, and it is just *horribly* slow for this

Man, that's a bummer. =(  The author seems to think his code is pretty
fast; I'm wondering if the port is maybe a bit bogus ...

> purpose. We'll probably be speeding it up and using it for the BView API.
> However, I have some code left over from BePhotoMagic (now public domain -
> heh) which we can adapt to render directly to the buffer. Mainly a Bresenham
> line function, but I've also got one for ellipses. This shouldn't take too
> long. :^)

Sweet!

e

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