[interfacekit] Re: :) Again - BBitmap
- From: "Ingo Weinhold" <bonefish@xxxxxxxxxxxxxxx>
- To: interfacekit@xxxxxxxxxxxxx
- Date: Thu, 24 Jul 2003 14:23:18 +0200 CEST
On Thu, 24 Jul 2003 14:07:44 +0200 CEST "Axel Dörfler" <axeld@pinc-
software.de> wrote:
> "Ingo Weinhold" <bonefish@xxxxxxxxxxxxxxx> wrote:
> > 2) ... two proposals for limiting the number of app server threads
> > spawned for bitmap drawing. In case 1) is employed, this would only
> > concern off-screen bitmaps, since all other bitmaps would be
> > rendered
> > by the application. One could even go so far to argue that it's the
> > responsibility of the developer then -- it's their own fault, when
> > they
> > create 100 off-screen bitmaps and experience problems due to that.
> > At
> > least I wouldn't nag, if whoever implements it would argue that
> > way.
> > But the proposed solutions are nicer options, of course.
>
> Couldn't this approach be used for windows as well?
> Not that I would say do it now :)
I guess it could. But since the communication traffic for windows
should be much higher, we would probably lose performance.
> > 3) ... the need for a solution of a real problem, which would be to
> > raise the resource limits for the app server.
>
> I think we should definitely have a way to reduce the stack BeOS
> provides for a stack - it's not always needed to have 256 kB stack in
> a
> thread, and it wastes address space.
Sure, that would be nice. Though I believe, that isn't the limiting
factor when I try to open like 100 windows (only 25 MB stack).
CU, Ingo
- Follow-Ups:
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- [interfacekit] Re: :) Again - BBitmap
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