[openbeos] Re: window placement (was: inconsistency?)
- From: "DarkWyrm" <bpmagic@xxxxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Mon, 30 Aug 2004 17:04:11 -0400 EDT
>
> While we're at it,
>
> AFAIK, BeOS does not have an automatic window placement subsystem.
> A BWindow is declared at some
> exact coordinates. This means that if we open 10 such windows, they
> all will be in the same place.
> Shouldn't we have a subsystem that places windows on screen by some
> criteria: cascade, best fit,
> etc(what else? :-) ).?
I agree that we need to have better control over window placement. Then
again, there are a lot of problems with general layout in the Interface
Kit. Definitely something I want to fix post-R1.
--DarkWyrm
- References:
- [openbeos] Re: window placement (was: inconsistency?)
- From: Adi Oanca
Other related posts:
- » [openbeos] Re: window placement (was: inconsistency?)
- » [openbeos] Re: window placement (was: inconsistency?)
- » [openbeos] Re: window placement (was: inconsistency?)
- [openbeos] Re: window placement (was: inconsistency?)
- From: Adi Oanca