[openbeos] Re: window placement (was: inconsistency?)

> 
> While we're at it,
> 
>       AFAIK, BeOS does not have an automatic window placement subsystem. 
> A BWindow is declared at some 
> exact coordinates. This means that if we open 10 such windows, they 
> all will be in the same place.
>       Shouldn't we have a subsystem that places windows on screen by some 
> criteria: cascade, best fit, 
> etc(what else? :-) ).?
I agree that we need to have better control over window placement. Then 
again, there are a lot of problems with general layout in the Interface 
Kit. Definitely something I want to fix post-R1.

--DarkWyrm


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