[openbeos] Re: compilation problem with Haiku
- From: "David McPaul" <dmcpaul@xxxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Sat, 04 Jun 2005 16:39:20 +1000 EST
On Wed, 01 Jun 2005 16:28:19 +0200 CEST "Axel DÃrfler" <axeld@pinc-
software.de> said
> "David McPaul" <dmcpaul@xxxxxxxxxxxxxx> wrote:
> > Well after getting to compile what I can I am now left with a few
> > compile errors
>
> You have to make sure that you build for target "haiku" (to be
> specified on the configure line).
> Currently, "configure" defaults to the host platform - the more
> likely
> that you actually want to compile the tree for building Haiku itself
> (and not some components for R5 use), we probably want to change
> that.
> Anyway, as a workaround if you want to keep your configure
> environment
> unchanged, you have to compile additional build targets this way:
> $ TARGET_PLATFORM=haiku jam <target>
>
> Of course, you would have to recompile those that failed (either with
> -
> a or by removing the object files with the unreferenced exports).
Thank you Axel. Now everything compiles and I get a image file
created.
It even boots up under bochs and I end up with a bunch of coloured
boxes on the screen. Hmm, aren't you supposed to end up with a shell?
I presume it is set up to run a test app or some such?
Cheers
David
--
Q: Do you know what the death rate around here is?
A: One per person.
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- [openbeos] Re: compilation problem with Haiku
- From: Axel Dörfler