[openbeos] Re: app_server compatibility?
- From: Adi Oanca <adioanca@xxxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Mon, 30 Aug 2004 18:02:14 +0300
Mikael Jansson wrote:
(between us: don't you think that if we would've had a functional
BButton, we showed it to the world?)
Of course, but I wouldn't expect a stub to crash. Even if it doesn't
do anything, the draw_32_to_32() function isn't a part of BButton,
right?
Nope. As you see it's a part of Blitter class.
What's a stub? A stub is a simple BWindow class.
BButton requires a lot of functionality.
If you really want to see app_server at work, create an app and any
number of windows.
(I don't know if app_server is still working, as I didn't played with its code for some time - I'm
working(now testing) on a module in a separate BeIDE project.)
Adi.
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(between us: don't you think that if we would've had a functional BButton, we showed it to the world?)
Of course, but I wouldn't expect a stub to crash. Even if it doesn't do anything, the draw_32_to_32() function isn't a part of BButton, right?
Nope. As you see it's a part of Blitter class.
- [openbeos] Re: app_server compatibility?
- From: Mikael Jansson
- [openbeos] Re: app_server compatibility?
- From: Mikael Jansson