[openbeos] Re: The importance of good communications

  • From: "Jorge G. Mare (a.k.a. Koki)" <koki@xxxxxxxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Mon, 14 Aug 2006 19:15:40 -0700

Hi Curtis,

I did read that newsletter when it was released, as I do with every newsletter article, as long as it is not too technical for me to follow. It is because I disagree with the stance that Haiku is taking with respect to communications that I am raising my points so insistently.

I can agree with you that this is not a matter of right versus wrong; but I have to disagree that it is matter of priorities. Nowhere in my postings did I suggest a change of priorities. What I would like to do is kick start something that may actually help your number one priority (finishing R1 as soon as possible, which I do agree with), without putting a dent in your precious engineering resources.

Perhaps because I am putting some marketing concepts on the table you may get the (wrong) impression that I am trying to sell something to end users. Never did I talk about end users. As a matter of fact, what I am suggesting has nothing to do with the end user (at this point in time), but everything to do with tuning, focusing and intensifying your message to whoever your existing audience is at any given point in time (developers right now).

Not only would this be done without taking away any of the of existing development resources, but it would actually take the burden of communications off the shoulders of the developers, so they that they can focus on programming and other technical areas.

Michael puts it very well in his article: "Finding skilled C/C++ developers who want to spend hours debugging low level code is not particularly easy." I believe there is a lot that can be done in terms of communications that could help find those valuable coders that the project so badly wants.

How can this not be worth at least a try?

Jorge

Curtis Wanner wrote:
Koki:

Apparently I am one of the "unexpected" who tries to read up on the project
as much as possible. If you read some of the past newsletter items, mailing
list posts, etc., you would understand why the project is the way it is
right now. It will change when it is time to do so. Not when you want
force it too. As a starting reference see Newsletter 61:
http://haiku-os.org/learn.php?mode=nsl_view&id=61#209


There is also another good article about the decisions made when starting
the project that explains some of what you are discussing.  I'll try to
track it down later unless someone points it out in the mean time.

You are discussing some very valid points.  However, decisions have been
already made on these issues.  It's not a matter of right versus wrong.  It
was a choice of priorities.  Right now the highest priority is get to R1.
Granted communication is a high priority and is being worked on as we speak.
In the mean time, please be patient and properly read up on the project.  If
you don't, people are not going to take you seriously.

Curtis

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