François Revol wrote on Thu, 1 Jul 2004 10:33:14 +0200: > Well, you know the human eye can't even distinguish the 16M colors we use > in 24 bit modes anyway... The only use for 128 bits modes would be for > doing composition with alpha and stuff internally. I can distinguish between some of them, particularly when trying to do a smooth gray scale - there are only 256 levels! But 16 bits per RGB component should be enough. Though if Microsoft is using 32 bits, is it really useful or just marketing? - Alex