[openbeos] Re: The Size of Colour Spaces

  • From: "Alexander G. M. Smith" <agmsmith@xxxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Thu, 01 Jul 2004 11:53:39 -0400 EDT

François Revol wrote on Thu,  1 Jul 2004 10:33:14 +0200:
> Well, you know the human eye can't even distinguish the 16M colors we use 
> in 24 bit modes anyway... The only use for 128 bits modes would be for 
> doing composition with alpha and stuff internally.

I can distinguish between some of them, particularly when trying to do a smooth 
gray scale - there are only 256 levels!  But 16 bits per RGB component should 
be enough.  Though if Microsoft is using 32 bits, is it really useful or just 
marketing?

- Alex

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