[openbeos] Re: Radeon problems
- From: Marcus Overhagen <marcusoverhagen@xxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Wed, 26 Apr 2006 13:28:00 +0200 (CEST)
Hi Jérôme,
I also think that rebuilding *.a files when a source file changes is better
than updating, to make sure that old symbols (which no longer have any
sourcefile, because of deleting or renaming, are removed.
Whats the HAIKU_ARFLAGS for? I think those -cru shouldn't be used.
regards
Marcus
----- Original Nachricht ----
Von: Jérôme DUVAL <korli@xxxxxxxx>
An: openbeos@xxxxxxxxxxxxx
Datum: 26.04.2006 12:45
Betreff: [openbeos] Re: Radeon problems
> Axel Dörfler a écrit :
>
> >Jérôme DUVAL <korli@xxxxxxxx> wrote:
> >
> >
> >> We could force the recreation of the
> >>archive
> >>(changing ar options used and activating NOARUPDATE)
> >>
> >>
> >
> >Thanks for the explanation. While I don't think it's necessary to fix
> >it for this type of changes (although it would certainly be nice), I
> >have often similar issues without having renamed a file first.
> >
> >
> I agree. Though this change could fix them altogether because it would
> simplify the underlying actions used by Jam.
> Feel free to test this change (which overrides defaults) :
>
> Index: build/jam/BuildSetup
> ===================================================================
> --- build/jam/BuildSetup (revision 17231)
> +++ build/jam/BuildSetup (working copy)
> @@ -35,7 +35,13 @@
> include libgccObjects ;
> }
>
> +HAIKU_ARFLAGS = "cru" ;
>
> +actions together piecemeal Archive
> +{
> + $(AR) $(<) $(>)
> +}
> +
> # supported debug levels
> HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ;
>
> Bye,
> Jérôme
>
>
>
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