[openbeos] Re: OpenGL Kit for R1? (fwd)
- From: Philippe Houdoin <philippe.houdoin@xxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Mon, 29 Jul 2002 12:01:42 +0200 (MEST)
Axel wrote:
>>> Call me dumb for asking this - but does this make it
>>> easier/harder/just the same for us to get hardware acceleration
>>> working now?
>>
>> Just the same. It really just means that applications and other
>> 3D users can start writing programs, and they'll work unchanged
>> when a hardware accelerated OpenGL is put in place.
>
> I think this it not entirely correct as the latest Mesa has support
> for some hardware-accelerated drivers, so it might be easier now to
> port them over to BeOS and use the existing GL stack.
Mesa since some years now (v3.x) have chnage his internal design
to be able to move more and more OpenGL pipeline stages to
hardware drivers. Today, only DRI drivers offer 3D HW accel with Mesa.
It would not be easy to *port* these into OpenBeOS, as it would involve
update/rewrote from scratch some 2d drivers to include the necessary
3D supports, and could/would involve some cooperation with app_server too.
But I really think it's our best option we have to, someday, get 3D hw
accel support.
-Philippe
- Follow-Ups:
- [openbeos] Re: OpenGL Kit for R1? (fwd)
- From: François Revol
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- » [openbeos] Re: OpenGL Kit for R1? (fwd)
- » [openbeos] Re: OpenGL Kit for R1? (fwd)
- [openbeos] Re: OpenGL Kit for R1? (fwd)
- From: François Revol