> > On Friday 26 July 2002 14:37, you wrote: > > > > What start as just a fun challenge to me turn out to be > > > > something > > > > OpenBeOS project could find productive: I've a first alpha- > > > > quality > > > > port of latest Mesa code to BeOS. > > > > > > Congratulations. Sounds like a good start for keeping the > > > possibility > > > of doing 3D alive in OpenBeOS. > > > > Call me dumb for asking this - but does this make it easier/harder/ > > just the > > same for us to get hardware acceleration working now? > > Just the same. It really just means that applications and other 3D > users can start writing programs, and they'll work unchanged when a > hardware accelerated OpenGL is put in place. I think this it not entirely correct as the latest Mesa has support for some hardware-accelerated drivers, so it might be easier now to port them over to BeOS and use the existing GL stack. Adios... Axel.