[openbeos] Re: OpenGL Kit for R1? (fwd)

> > On Friday 26 July 2002 14:37, you wrote:
> > > > What start as just a fun challenge to me turn out to be 
> > > > something
> > > > OpenBeOS project could find productive: I've a first alpha-
> > > > quality
> > > > port of latest Mesa code to BeOS.
> > >
> > > Congratulations.  Sounds like a good start for keeping the 
> > > possibility
> > > of doing 3D alive in OpenBeOS.
> > 
> > Call me dumb for asking this - but does this make it easier/harder/
> > just the 
> > same for us to get hardware acceleration working now?
> 
> Just the same.  It really just means that applications and other 3D
> users can start writing programs, and they'll work unchanged when a
> hardware accelerated OpenGL is put in place.

I think this it not entirely correct as the latest Mesa has support for 
some hardware-accelerated drivers, so it might be easier now to port 
them over to BeOS and use the existing GL stack.

Adios...
   Axel.



Other related posts: