[haiku] Re: OpenGL 3D works!
- From: Stephan Assmus <superstippi@xxxxxx>
- To: haiku@xxxxxxxxxxxxx
- Date: Sat, 25 Dec 2010 11:29:22 +0100
Hi,
Am 24.12.2010 18:31, schrieb hudsonco1@xxxxxxx:
Also available is the MESA software renderer, thanks to tonestone57
(requires SSE):
http://cid-8ca4466d9f46f9bd.office.live.com/self.aspx/.Public/Mesa%20Software%20Renderer.zip
So does this version contain a fix that is required? Or is it an
SSE-optimization enabled build "only"? Until now I was under the
impression that the Haiku OpenGL stack (the bridge code between MESA and
BGLView, to be specific) had a bug that needed fixing. The double
buffering mode, IIRC. It would be nice if any fixes would be forwarded
to Haiku as patches.
Best regards,
-Stephan
Other related posts: