[openbeos] Re: Old BeOS bug database
- From: "Zenja Solaja" <solaja@xxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Fri, 24 Nov 2006 08:38:50 +0000
Hi Stephan.
The problem is not the drawing, it is with the text selection and all
coordinate based calculations. When I set the scale to 1.0f, everything
aligns up, but when I change the scale, any mouse selecting is completely
off. An old BeOS bug.
I have to create my own text editing class anyway, just wanted to pop a
BTextView in temporarily to test some other aspects of my app. I've got a
slider for setting zoom, which calls SetScale().
Cheers everyone, and enjoy the weekend.
On 11/24/06, Stephan Assmus <superstippi@xxxxxx> wrote:
Just a wild guess: Have you tried transfering the scale onto the offscreen
view of the text view?
> Now is probably a good time to praise the virtues of open source
software .
> . .
To tell you the truth, I've run into many problems on R5 that I'm happy to
be able to fix on Haiku. If only it weren't so much work (in total)... :-)
Best regards,
-Stephan
- Follow-Ups:
- [openbeos] Re: Old BeOS bug database
- From: Stefano Ceccherini
- References:
- [openbeos] Old BeOS bug database
- From: Zenja Solaja
- [openbeos] Re: Old BeOS bug database
- From: Stephan Assmus
Other related posts:
- » [openbeos] Old BeOS bug database
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- » [openbeos] Re: Old BeOS bug database
- » [openbeos] Re: Old BeOS bug database
Just a wild guess: Have you tried transfering the scale onto the offscreen view of the text view? > Now is probably a good time to praise the virtues of open source software . > . . To tell you the truth, I've run into many problems on R5 that I'm happy to be able to fix on Haiku. If only it weren't so much work (in total)... :-) Best regards, -Stephan
- [openbeos] Re: Old BeOS bug database
- From: Stefano Ceccherini
- [openbeos] Old BeOS bug database
- From: Zenja Solaja
- [openbeos] Re: Old BeOS bug database
- From: Stephan Assmus