[openbeos] Re: Of Haiku and a HAL
- From: "Mikael Jansson (mailing lists)" <lists@xxxxxxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Tue, 26 Oct 2004 00:22:20 GMT
"DarkWyrm" <bpmagic@xxxxxxxxxxxxxxx>:
>
> > Hello,
> >
> > I was day dreaming the other day instead of taking notes at class,
> > and
> > I came to think of the Win32 glue for the Interface Kit. What if
> > one
> > extended this to other platforms, and different levels of Haiku?
> > Shouldn't one (with the neccessary amount of glue) be able to run
> > the
> > servers on, say, Win32 or UN*X and write a syscall wrapper (and
> > implement ports, etc.), enabling one to essentially run Haiku under
> > a
> > completely different OS without a noticable speed decrease?
>
> It's very much doable. In fact, it's been done for Win32 but not
> released. A past contributor by the name of Marc Flerackers ported
> Haiku to Win32 but was waiting until we release R1 before releasing
> his
> work so as not to preempt ours. There are screenshots out there, but
> I
> don't have the link handy. It shouldn't be hard to Google around for,
> though.
>
Yeah, first hit on Google for BNickName gives you the adress. Thing
is, I wanted to know if the glue for different platforms should perhaps
live in the Haiku repository?
--
Mikael Jansson
http://mikael.jansson.be
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- [openbeos] Re: Of Haiku and a HAL
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- [openbeos] Re: Of Haiku and a HAL
- From: Axel Dörfler
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- [openbeos] Re: Of Haiku and a HAL
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- [openbeos] Re: Of Haiku and a HAL
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- [openbeos] Re: Of Haiku and a HAL
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