[openbeos] Re: New icons
- From: François Revol <revol@xxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Thu, 30 Jan 2003 23:17:42 +0100 (CET)
En réponse à DarkWyrm <bpmagic@xxxxxxxxxxxxxxx>:
> >Which of course is incompatible with the Dano/Zeta headers :^)
> Not to be antagonistic, but it doesn't make much difference, anyway.
> Dano/
> Zeta breaks binary compatibility with R5 because of how they are
> defined. R5
> uses an enum with integer values. Dano uses global const char *'s. Our
False:
[revol@patrick /boot/home]$ grep 'B_[A-Z_]*COLOR = ' /Exp\ \ \
Nov-15-01/develop/headers/be/interface/InterfaceDefs.h
B_PANEL_BACKGROUND_COLOR = 1,
B_PANEL_TEXT_COLOR = 10,
B_DOCUMENT_BACKGROUND_COLOR = 11,
B_DOCUMENT_TEXT_COLOR = 12,
B_CONTROL_BACKGROUND_COLOR = 13,
B_CONTROL_TEXT_COLOR = 14,
B_CONTROL_BORDER_COLOR = 15,
B_CONTROL_HIGHLIGHT_COLOR = 16,
B_NAVIGATION_BASE_COLOR = 4,
B_NAVIGATION_PULSE_COLOR = 17,
B_SHINE_COLOR = 18,
B_SHADOW_COLOR = 19,
B_MENU_BACKGROUND_COLOR = 2,
B_MENU_SELECTED_BACKGROUND_COLOR = 6,
B_MENU_ITEM_TEXT_COLOR = 7,
B_MENU_SELECTED_ITEM_TEXT_COLOR = 8,
B_MENU_SELECTED_BORDER_COLOR = 9,
B_TOOLTIP_BACKGROUND_COLOR = 20,
B_TOOLTIP_TEXT_COLOR = 21,
B_SUCCESS_COLOR = 100,
B_FAILURE_COLOR = 101,
B_KEYBOARD_NAVIGATION_COLOR = B_NAVIGATION_BASE_COLOR,
B_MENU_SELECTION_BACKGROUND_COLOR = B_MENU_SELECTED_BACKGROUND_COLOR,
B_DESKTOP_COLOR = 5,
B_WINDOW_TAB_COLOR = 3,
B_RANDOM_COLOR = 0x80000000,
It *both* has the string based ui_color() and the old one, but with new values.
rgb_color ui_color(color_which which);
rgb_color ui_color(const char* name);
> new
> values, while utilized by no one else at this point, will not break BC.
False again :P
> If
> you want source compatibility with ui_color, it's probably going to take
> a
> little bit of playing around no matter what we do because of what Be did
> with
> Dano. I guess it's time for me to join BeUnited and write a standard.
Sure.
The string based version is unneed IMO
but the int one should be kept compatible with Dano if possible.
>
> >François.
> >P.S. how would I #ifdef such a thing ? can't #ifdef on enums
> Probably #ifdef the whole enum definition would be the only way to go
> AFAIK.
enum isn't a preprocessor directive, it doesn't even see it.
François.
- Follow-Ups:
- [openbeos] Re: New icons
- From: DarkWyrm
- References:
- [openbeos] Re: New icons
- From: Erik Jaesler
- [openbeos] Re: New icons
- From: François Revol
- [openbeos] Re: New icons
- From: DarkWyrm
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- [openbeos] Re: New icons
- From: DarkWyrm
- [openbeos] Re: New icons
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- [openbeos] Re: New icons
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- [openbeos] Re: New icons
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