[openbeos] Re: Network Update

Great !!


I suggest you give a shot to netcat for testing, it's a nice cat transposition 
to networking, which supports udp, listening (i.e. can create servers with 
shell :-))...
I got it to compile for BONE, I don't think you will have many problems to 
compile it :
http://clapcrest.free.fr/revol/beos/netcat-1.10-BONE.zip

Btw, what API do you use ? do you keep the straight R5 one or do you add things 
from BONE in the headers ?

François,
really willing to help...
(I'll cleanup my schedule, and code RSN I think :-))
(btw I'm first finishing my Newsletter article :-))

En réponse à David Reid <dreid@xxxxxxxxxxxx>:

> I'd hate Bruno and the BFS team to think they could sneak a bigger lead
> in
> the "which team has done the most work" stakes, so here is a short
> snippet
> to keep folks informed of where the networking code is at.
> 
> Well, in an exciting week the code now runs in kernel space, with all
> modules being loaded at run time. The drivers are still the original be
> ones
> being used via the same interface as the userland stack, which does
> mean
> that our code can be built to run as either a userland application or as
> the
> kernel drivers!
> 
> When built as kernel drivers we have a working ifconfig command line app
> to
> set the network cards up and get the stack running as well as a test
> app.
> More test apps will follow before long. The kernel code is accessed
> via
> libnet.so, our replacement for the be version that has a few of the
> functions needed and already one that the be version was missing.
> 
> The following modules/protocols have been at least started and are
> working
> to a degree
> 
> - ethernet
> - ipv4
> - icmp
> - udp
> - arp
> 
> You'll notice still no tcp :(
> 
> Well, that's all folks!
> 
> david
> 
> 
> 






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