[openbeos] Re: Mesa - OpenGL


> The biggest issue is drivers.

Of course, that's why I am suggesting using the existing drivers for 
Mesa 3d.

> There looks to be a fair amount more to incorporating DRI than just 
implementing
> an API in app=5Fserver. First off, you would need to use Linux drivers. 
Ugh.
> Secondly, there is kernel level support. Not to mention the shared 
memory area.

"Among the design goals for the DRI were: 
..
Support of a variety of different graphics hardware designs
..
Support of multiple, simultaneous rendering by many client programs
..
Portability to allow implementations on other operating systems and 
system architectures
.."

Doesn't sound that bad.
Having DRI (or something very similar) in the app=5Fserver would ease the 
porting issues - at least you could port drivers, you wouldn't have to 
write them from the start.

And Mesa is a good OpenGL implementation - "incorporating" it could 
save some developer lives.

> It seems to me to be an idea that would make OBOS far from Be-like.
> In any case, the compact answer would *resoundingly* be, not in R1.

;-)

Adios...
   Axel.



Other related posts: