[openbeos] Re: IO space access
- From: "Bruno van Dooren" <bruno_van_dooren@xxxxxxxxxxx>
- To: <openbeos@xxxxxxxxxxxxx>
- Date: Sun, 18 May 2003 14:25:06 +0200
> The simplest is to use isa/pci->read/write_io_8(), which are
> platform-independant, and not that much slower.
does it matter which one is use PCI or ISA?
maybe PCI is better, because the protocol is better?
on the other hand: PS2 is connected to the ISA bridge, which
of course if connected to the PCI bridge...
kind regards,
Bruno.
- Follow-Ups:
- [openbeos] Re: IO space access
- From: François Revol
- References:
- [openbeos] Re: is system_time(); an expensive call?
- From: Axel Dörfler
- [openbeos] Re: is system_time(); an expensive call?
- From: Bruno van Dooren
- [openbeos] Re: is system_time(); an expensive call?
- From: François Revol
Other related posts:
- » [openbeos] Re: IO space access
- » [openbeos] Re: IO space access
- [openbeos] Re: IO space access
- From: François Revol
- [openbeos] Re: is system_time(); an expensive call?
- From: Axel Dörfler
- [openbeos] Re: is system_time(); an expensive call?
- From: Bruno van Dooren
- [openbeos] Re: is system_time(); an expensive call?
- From: François Revol