[openbeos] Re: IDE Questions?
- From: "Schmiedlin, Joshua" <jschmi10@xxxxxxxxxx>
- To: <openbeos@xxxxxxxxxxxxx>
- Date: Mon, 18 Jun 2007 08:31:04 -0400
Hello all,
I've been watching the list for some time... And used BeOS all through
college as my primary OS. At any rate I thought it would be worth
pointing out a very nice IDE that is currently ported to Linux/Unix, Mac
OSX, and Windows (may be a few other ports). Its major dependency at
the moment is wxWidgets v2.8.4. So assuming that was available for
Haiku this would be a great IDE to port.
Go take a look at http://www.codeblocks.org/ If anyone is going to
download and try it out be sure to grab one of the nightly builds!!!
Take care everyone and good luck with all of the Haiku development! I
look forward to using it.
Josh Schmiedlin
-----Original Message-----
From: openbeos-bounce@xxxxxxxxxxxxx
[mailto:openbeos-bounce@xxxxxxxxxxxxx] On Behalf Of Michael Phipps
Sent: Monday, June 18, 2007 7:59 AM
To: openbeos@xxxxxxxxxxxxx
Subject: [openbeos] Re: IDE Questions?
Andrew McCall wrote:
> Hi Folks,
>
> Has anyone done any work or has there been any discussions on
> replacing BeIDE yet?
>
> Over the weekend I have been looking at Scintilla, and if we (by we, I
> mean I have looked and its way too complicated for me to port alone!)
> could get that working under BeOS / Haiku, this would make a great
> start to the editing component of and IDE.
It looks very python oriented to me.
I wouldn't try to port something like this - I would start from scratch.
> The way I see HaikuIDE working would be:
>
> Code Editor (using Scintilla)
> Project Manager (producing Jam files?)
> Resource Editor - this wouldn't be a drag and drop GUI application
> like Borland Builder provides, more like ResEdit on MacOS.
While we use Jam for the OS, it would take a little (maybe very little)
work to make something like the Makefile-engine that Be had.
> All working with GCC etc. underneath.
>
> Am I far wrong? Would there be an issue with Haiku Inc, "copying" the
> BeIDE if Borland built it, or is the Code Editor / Project Manager
> combo that generic that it Borland couldn't really complain?
Metrowerks built BeIDE, not Borland. I interviewed there to work on it.
:-)
- Follow-Ups:
- [openbeos] Re: IDE Questions?
- From: Ramshankar
- References:
- [openbeos] Re: IDE Questions?
- From: Michael Phipps
Other related posts:
- » [openbeos] IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- » [openbeos] Re: IDE Questions?
- [openbeos] Re: IDE Questions?
- From: Ramshankar
- [openbeos] Re: IDE Questions?
- From: Michael Phipps