[openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Dennis Catt <cattmail@xxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Mon, 26 Feb 2007 17:01:33 -0500
BeOS and the classic GUI...
Yeah, it would be great to see the Haiku decor compliment the new
icon set; meaning an improvement. Couldn't the Haiku team give
Stuart McCoy (is he still around?) a shout to see if he could help
out in this area?
And as far as function goes; Haiku R1 should be as close to BeOS R5
as possible in both form and function and hopefully have some
improvements added when/where possible. I would think future
releases of Haiku would make the GUI more fluid but maintain BeOS UI
tradition in much the same way Apple did with Mac OS X from the ole
Mac OS classic environment. One thing BeOS did really well was
deliver a flexible UI.
On Feb 26, 2007, at 12:05 AM, Thomas Winwood wrote:
Michael Phipps wrote:
We've always said that, initially, we thought that our audience
would be former BeOS and other alternative OS people.
Eventually, I can see lots of uses for something like Haiku. <snip>
Short term - yes, BeOS fans and people who visit sites like OS
News. :-)
Long term, I think that the opportunities are a lot wider.
I'm going to equate terms like "initially" and "short-term" with
R1, and "eventually" and "long-term" with R2.
Does that imply there is a good argument for initially making Haiku
resemble BeOS R5 and only considering divergence - carving our own
furrow, if you will - at a later date?
This point seems to be a bone of contention among those with an
interest in UI matters - and we've also seen some Torvalds-esque
insertions from those occupied with other areas of the project. ;)
We have an excellent opportunity here to decide exactly where we're
taking this in terms of the large-scale GUI (window decor and
widgets) before the time really comes to do anything about it, and
I'd like to make full use of that rather than dilly-dallying and
arguing about silly things as we seem to have been doing thus far.
- References:
- [openbeos] (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Thomas Winwood
- [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Michael Phipps
- [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Thomas Winwood
Other related posts:
- » [openbeos] (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
Michael Phipps wrote:
We've always said that, initially, we thought that our audience would be former BeOS and other alternative OS people.Eventually, I can see lots of uses for something like Haiku. <snip>Short term - yes, BeOS fans and people who visit sites like OS News. :-)Long term, I think that the opportunities are a lot wider.
I'm going to equate terms like "initially" and "short-term" with R1, and "eventually" and "long-term" with R2.
Does that imply there is a good argument for initially making Haiku resemble BeOS R5 and only considering divergence - carving our own furrow, if you will - at a later date?
This point seems to be a bone of contention among those with an interest in UI matters - and we've also seen some Torvalds-esque insertions from those occupied with other areas of the project. ;) We have an excellent opportunity here to decide exactly where we're taking this in terms of the large-scale GUI (window decor and widgets) before the time really comes to do anything about it, and I'd like to make full use of that rather than dilly-dallying and arguing about silly things as we seem to have been doing thus far.
- [openbeos] (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Thomas Winwood
- [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Michael Phipps
- [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Thomas Winwood