[openbeos] (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Thomas Winwood <ketsuban@xxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Mon, 26 Feb 2007 01:22:51 +0000
There's been quite a bit of talk in the IRC channel about Haiku's UI,
and further about who is likely to use Haiku. The constant call to
prayer that gets bleated out about once every hour or so is "make
personas", and my attempts to make something for the purposes of
discussion got ignominiously shot down without a second thought. So I
actually tried; unfortunately, the only person I figured would be
fundamentally likely to use Haiku is the guy who's already used BeOS and
liked it, but wants a BeOS which supports modern hardware. By that
logic, there's no logical reason for changing anything about BeOS' UI
since it'll only sour the punch with the guys who will make up Haiku's
core audience.
This has to be a ridiculous conclusion, but I've been unable to think of
anything better; the only beginners likely to use Haiku are those with
friends or relatives who use Haiku and feel strongly enough to make
others want to use it (in other words, the ones who used BeOS and liked
it), while the intermediates are already happy with their OS and would
feel too strongly about having to relearn to use the computer to switch
and the experts are all using Linux and don't see the need to switch
from their long-standing well-supported opensource OS which supports a
wider range of hardware.
So I'll open this question to everyone - what IS our audience? If, as I
surmise, it's those people who liked BeOS already, then we're back to
square one and we ought to make the default decorator look as much like
R5 as it is within our power to do so. Only if someone can provide a
compelling alternative audience do we have any justified reason to make
changes to the UI.
- Follow-Ups:
- [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Euan Kirkhope
- [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Michael Phipps
- [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Jonas Sundström
Other related posts:
- » [openbeos] (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- » [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Euan Kirkhope
- [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Michael Phipps
- [openbeos] Re: (G)UI design, round 2 (split from: Patch: Prettifying the default decorator)
- From: Jonas Sundström