[openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- From: Andrej Spielmann <andrej.spielmann@xxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Thu, 3 Apr 2008 18:18:44 +0200
On 3.4.2008, at 17:59, Stephan Assmus wrote:
Stephan Assmus wrote:
I know that there is some filtering involved to avoid strong
color fringing. You need to define where this happens. I assume
Freetype
already does it, but for the normal vector pipelines, you would
need to
do it yourself "somewhere".
... just thought of that and the cleanest solution would be to
write your
own scanline storage implementation, which does the filtering. You
probably
have to read all the other stuff including the code first befor you
know
what I mean by this, unless you have experience with AGG already.
Best regards,
-Stephan
No I don't have any experience with AGG :-) I was intending to read
the article you suggested and all the code. You will probably hear
from me tomorrow.
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- [openbeos] GSoC: Sub-pixel antialiasing for font rendering
- From: Andrej Spielmann
- [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- From: Stephan Assmus
- [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- From: Stephan Assmus
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- » [openbeos] GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- » [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
Stephan Assmus wrote:
I know that there is some filtering involved to avoid strongcolor fringing. You need to define where this happens. I assume Freetype already does it, but for the normal vector pipelines, you would need todo it yourself "somewhere".
... just thought of that and the cleanest solution would be to write your own scanline storage implementation, which does the filtering. You probably have to read all the other stuff including the code first befor you know
what I mean by this, unless you have experience with AGG already. Best regards, -Stephan
- [openbeos] GSoC: Sub-pixel antialiasing for font rendering
- From: Andrej Spielmann
- [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- From: Stephan Assmus
- [openbeos] Re: GSoC: Sub-pixel antialiasing for font rendering
- From: Stephan Assmus