[openbeos] Re: Cosmoe is back
- From: Michael Phipps <mphipps1@xxxxxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Wed, 07 Feb 2007 21:21:57 -0500
I have to admit - I kind of wondered, for a moment, why Cosmoe if you have
a fully functional Haiku (which we don't, yet, but we will). Then it hit me
(and I wondered why I missed it).
Servers.
BeOS was never really meant to be a server OS. Nor, really, is our kernel
meant for the types of things that servers do. Could it be? Sure. But we
have a lot more desktop focus than, say, Linux.
Given that I work on Linux all day long and worked on Solaris for 5 years
prior, I think that one would be hard pressed to say that I don't like
Unix. But, in fairness, it is WAY too hard to use. Way too hard. Even with
all of the stuff out there that supposedly makes it easier. In fact, to
some degree, I think that ease of use HAS to be all or nothing. Otherwise
it is sort of a tease. Example - I use a Fedora Core 4 box at work. Before
you ask, I will upgrade to 7 when my current project is done. :-D Sometimes
I try to "yum" update something and it fails. Why isn't relevant. I have to
find the RPM and force install it. That is not a desktop ready OS. If I
didn't know RPM or the commandline, I would be lost.
Wouldn't it be nice to have servers with BeOS/Haiku usability? Precompiled
binary everything, like BeBits? Never have to wonder which library or other
precondition you need to install a package? A UI that is fast, responsive
and small? Maybe even a server that can use the same binaries that your
desktop uses? Where you could build and test applications on your desktop,
prove them out and then drop the binary on the stable production server and
KNOW that it will work? A lot of our current APIs won't be really useful on
a server; most servers don't need the Game Kit, the Media kit, etc. But a
server with a decent UI is nice. Esp if Bill puts some work/effort into
apps to admin other apps (apache, for example). Furthermore, there are a
lot of APIs that *I* would like to see implemented for the desktop Haiku
that would be of value to a server. Just a random example - a Database kit.
Or an XML kit.
Please, everyone, let's be nice. I think that we should be nice for the
sake of the community, but, if nothing else, Bill has been a big help in
making our code build for GCC 3 and he deserves a ton of respect for his
coding and development skills.
Michael
Ari Haviv wrote:
It's not even the point if cosmoe is 'useless' or not. We should
expect and encourage these experiments because ultimately the platform
is enriched when anyone can turn to haiku as a source for new ideas.
They'll keep coming back for more.
I wouldn't be surprised if someone tried the same thing with a bsd
kernel or maybe take the haiku kernel and stick X11 and kde or
something totally different and wacky.
Nevertheless, an OS is more than just code and if you don't have the
Haikummunity behind it, you don't have what Haiku is trying to become,
which is a standard stable desktop platform that users and developers
can rely on.
On 2/7/07, Pier Luigi Fiorini <pierluigi.fiorini@xxxxxxxxx> wrote:
2007/2/7, Niklas Nisbeth <noisetonepause@xxxxxxxxx>:
> How Tux specific is this? Is it something that could be .tgz'd and
used on *BSD?
>
> Interesting project over all, I must say... although it will of course
> ultimately be useless, once Haiku reaches R1 and Linux dies the
> horrible, painful death it deserves :)
If you don't like Linux don't use it and shut up, please.
Haiku will face driver lack problems for ever, but Cosmoe has got the
BeOS API, faster GUI than any traditional X11 desktop and a kernel
that is improved every day with good hardware support.
- Follow-Ups:
- [openbeos] Re: Cosmoe is back
- From: Matt white
- [openbeos] Re: Cosmoe is back (and I'm glad its here!)
- From: Brian Verre
- References:
- [openbeos] Re: The cost of Haiku
- From: Axel Dörfler
- [openbeos] Re: The cost of Haiku
- From: Ingo Weinhold
- [openbeos] Cosmoe is back
- From: Bill Hayden
- [openbeos] Re: Cosmoe is back
- From: Niklas Nisbeth
- [openbeos] Re: Cosmoe is back
- From: Pier Luigi Fiorini
- [openbeos] Re: Cosmoe is back
- From: Ari Haviv
Other related posts:
- » [openbeos] Cosmoe is back
- » [openbeos] Re: Cosmoe is back
- » [openbeos] Re: Cosmoe is back
- » [openbeos] Re: Cosmoe is back
- » [openbeos] Re: Cosmoe is back
- » [openbeos] Re: Cosmoe is back
- » [openbeos] Re: Cosmoe is back
- » [openbeos] Re: Cosmoe is back
- » [openbeos] Re: Cosmoe is back
- » [openbeos] Re: Cosmoe is back
- » [openbeos] Re: Cosmoe is back
- » [openbeos] Re: Cosmoe is back
- » [openbeos] Re: Cosmoe is back
It's not even the point if cosmoe is 'useless' or not. We should expect and encourage these experiments because ultimately the platform is enriched when anyone can turn to haiku as a source for new ideas. They'll keep coming back for more. I wouldn't be surprised if someone tried the same thing with a bsd kernel or maybe take the haiku kernel and stick X11 and kde or something totally different and wacky. Nevertheless, an OS is more than just code and if you don't have the Haikummunity behind it, you don't have what Haiku is trying to become, which is a standard stable desktop platform that users and developers can rely on. On 2/7/07, Pier Luigi Fiorini <pierluigi.fiorini@xxxxxxxxx> wrote:
2007/2/7, Niklas Nisbeth <noisetonepause@xxxxxxxxx>:> How Tux specific is this? Is it something that could be .tgz'd and used on *BSD?> > Interesting project over all, I must say... although it will of course > ultimately be useless, once Haiku reaches R1 and Linux dies the > horrible, painful death it deserves :) If you don't like Linux don't use it and shut up, please. Haiku will face driver lack problems for ever, but Cosmoe has got the BeOS API, faster GUI than any traditional X11 desktop and a kernel that is improved every day with good hardware support.
- [openbeos] Re: Cosmoe is back
- From: Matt white
- [openbeos] Re: Cosmoe is back (and I'm glad its here!)
- From: Brian Verre
- [openbeos] Re: The cost of Haiku
- From: Axel Dörfler
- [openbeos] Re: The cost of Haiku
- From: Ingo Weinhold
- [openbeos] Cosmoe is back
- From: Bill Hayden
- [openbeos] Re: Cosmoe is back
- From: Niklas Nisbeth
- [openbeos] Re: Cosmoe is back
- From: Pier Luigi Fiorini
- [openbeos] Re: Cosmoe is back
- From: Ari Haviv