[openbeos] Re: Compiling Haiku On Windows...
- From: Charlie Clark <charlie@xxxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Sat, 19 Nov 2005 15:21:16 +0100
On 2005-11-18 at 11:25:35 [+0100], Mathew Schofield <mr.skoe@xxxxxxxxx>
wrote:
> Now, there is a utility for Windows called Cygwin which tries to give
> Windows POSIX compatability (Amoung other things). It also allows
> Unix/Linux apps to be compiled for Windows. I am currently setting up
> cygwin to compile Haiku, and so far i have [slowly] managed to create
> a toochain.
Just out of interest: how much of Cygwin do you need and how much can be
done using the Mingw compiler. I remember in the long dark history of NT
beta testing that NT was supposed to have a relatively good POSIX subsystem
as projects like PostgreSQL (used to cygwin only) indicate.
Charlie
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- » [openbeos] Re: Compiling Haiku On Windows...
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- » [openbeos] Re: Compiling Haiku On Windows...
- » [openbeos] Re: Compiling Haiku On Windows...
- » [openbeos] Re: Compiling Haiku On Windows...
- » [openbeos] Re: Compiling Haiku On Windows...
- » [openbeos] Re: Compiling Haiku On Windows...
- » [openbeos] Re: Compiling Haiku On Windows...
- [openbeos] Re: Compiling Haiku On Windows...
- From: Michael Phipps
- [openbeos] Compiling Haiku On Windows...
- From: Mathew Schofield