[openbeos] Re: Coding Suggestion -- Templates, Iterators
- From: "Erik Jakowatz" <erik@xxxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Sun, 28 Oct 2001 13:48:17 -0800
>You are confusing STL with templates.
My bad for not being more clear and assuming too much. Assuming this
knowledge:
>Templates in and of themselves are perfectly type safe.
I figured François was talking about the STL.
e
>STL is a whole different issue.
>
>>>Not to start a flame war, but I heard templates had threadsafety
>>problems.
>>
>>All depends on how they're implemented. I understand that SGI's
>>implementation has some thread-safety issues; I'd like to see OpenBeOS
>>use/ship with STLPort which is getting to be pretty well known for its
>>robustness -- including thread-safety.
>>
>>e
>>
>>>Btw, the only thing in NPlay that uses an template (the list of
>>available
>>>renderers, a templatized BList), I had to comment out the delete
>>fRendererList;
>>>because it crashed everytime... so I'd say my experience with
templates
>>is
>>>quite short :))
>>>
>>>François.
Data is not information, and information is not knowledge: knowledge is
not understanding, and understanding is not wisdom.
- Philip Adams
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