[openbeos] Re: Coding Suggestion -- Templates, Iterators
- From: "Michael Phipps" <mphipps1@xxxxxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Sun, 28 Oct 2001 01:05:09 -0400
You are confusing STL with templates.
Templates in and of themselves are perfectly type safe.
STL is a whole different issue.
>>Not to start a flame war, but I heard templates had threadsafety
>problems.
>
>All depends on how they're implemented. I understand that SGI's
>implementation has some thread-safety issues; I'd like to see OpenBeOS
>use/ship with STLPort which is getting to be pretty well known for its
>robustness -- including thread-safety.
>
>e
>
>>Btw, the only thing in NPlay that uses an template (the list of
>available
>>renderers, a templatized BList), I had to comment out the delete
>fRendererList;
>>because it crashed everytime... so I'd say my experience with templates
>is
>>quite short :))
>>
>>François.
>
>Data is not information, and information is not knowledge: knowledge is
>not understanding, and understanding is not wisdom.
> - Philip Adams
>
>
>
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