[openbeos] Re: Building Haiku on linux
- From: Stephan Assmus <superstippi@xxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Mon, 27 Nov 2006 10:12:20 +1300
Hi John,
> There have been times when removing just the "generated" folder hasn't
> worked for me (a week or so ago I think is when my HaikuHost builds broke).
> All of a sudden it went from working fine to puking during the Jam.
>
> I tried a _lot_ of things, the very first of which were running "svn update"
> on the buildtools working copy (and rebuilding them), cleaning Jam, removing
> the generated folder, and reconfiguring the build script. Hours later, and
> all kinds of things tried, I couldn't think of anything else.
>
> But like I said, those steps are for a last resort. :)
This is a bit weird though, unless I am unaware of something. Have you done
"svn status" on the entire tree? If a file was unintentionally modified, even
by a file system error, the modification would have to be the same for the
version of the file in the .svn/ subfolder and the original for "svn status"
not to catch it. So it is unlikely that "svn status" would not reveal the
changed something. But I'm no guru on the subject, I just wanted to point out
that deleting the svn tree and checking it out again, which might be quite
time consuming, shouldn't be something that one thinks of first when running
into a build problem. That's like reinstalling Windows when it stops working
properly. It does fix the problem, but one is not smarter afterwards and it
took an unproportional amount of time.
Best regards,
-Stephan
- Follow-Ups:
- [openbeos] Re: Building Haiku on linux
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- [openbeos] Re: Building Haiku on linux
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