[openbeos] Re: Bounties
- From: "Karl vom Dorff" <karl@xxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Wed, 18 Jul 2007 09:53:04 -0400
On 7/18/07, Stephan Assmus <superstippi@xxxxxx> wrote:
>
> Hi Karl,
>
> > A while back I held a poll asking users where they'd like to see a
> > renewed bounty project - At Haiku or Haikuware. Surprisingly, 60%
> voted
> > in favour of having it at Haikuware. I had mixed feelings about this
> and
> > then gave a weeks notice to every registered user at Haikuware (of
> which
> > there are a few Haiku devs) to have a discussion about a bounty
> project.
> > I also gave another email to remind everyone 15 minutes before the
> > discussion. I was a little upset not to get any input from anyone
> > directly related in the active development of Haiku,
>
> I was totally unaware of this discussion and the poll. I don't
> understand
> why you write to this list now, after the fact, and not before...
I learned a while ago not to consult this list for anything other than dev
questions. And that's what my post was primarily about. Getting answers to
what bounties are needed. I don't want to put pressure on the developers (as
you say below) or 'bug' them with this issue, which was why I didn't mail
the list about bounties in the first place. I leave developing to you, let
us worry about this. There are several members at Haikuware that are Haiku
developers, and I thought news would travel through them anyways. Seems I
can't do anything right!
In any case, I'm not writing after the fact, the bounties are a rough draft,
and that's why I consulted the list... As you can see there's nothing to
donate<http://www.haikuware.com/index.php?option=com_content&task=view&id=47&Itemid=71>to
:-$
But in any case, I have very little time for Haiku, and that is
> frustrating
> enough already. I don't feel like spending time in a discussion about
> bounties. I'd rather spend my time coding and answering to emails if it
> is
> simple enough. You have to be aware that some (a lot?) of the Haiku devs
>
> feel an uncomfortable pressure. With your expressed expectations about
> participation from the "officials" in your effort you just add to that
> pressure. I'm just telling you this, because it is important to keep
> that
> in mind.
Exactly, and that's why a third party should be looking after it. I'm not
asking how to run it really, I just wanted to know from the inside what the
developers felt was missing and the bounties that could be of use.
Yes, people realise that a bounty system can be helpful if done
> right, we said that before, but your list again tells me, that you have
> not
> listened to the input you did get from Haiku devs before.
I have listened to input from both sides and made compromises, and am
listening to it now. If you
read<http://www.haikuware.com/index.php?option=com_content&task=view&id=43&Itemid=1>the
original post where I made this list, it says that I'm not sure these
are the right things, they are merely ideas, and that I would consult Haiku
developers first before starting anything. And so far I haven't really got
any other input outside of that list. The particular news article got around
500 hits, of the ~70 members at Haikuware (of which several members are
Haiku devs) nobody had any input either. So... I do so see mention of a
virtual memory manager here. Is this possible/achievable/too difficult?
> 1) Hardware/driver management and database program (as described in
> > the
> > news<
> http://www.haikuware.com/index.php?option=com_content&task=view&id=38
> > &Itemid=1>). An implementation similar to that of the hardware
> database
> > program on the Kubuntu <http://www.kubuntu.com/download.php> and
> > Ubuntu<http://www.ubuntu.com/getubuntu/download >LiveCDs would be
> ideal.
> > 2) A simple CD burning application with support for Data/Audio/Disc
> > Images
> > 3) NDIS Wrapper <http://ndiswrapper.sourceforge.net/joomla/ >
> > 4) LIRC <http://www.lirc.org/> port (Project
> > started<http://bebits.com/app/3860> on
> > BeOS)
> > 5) CUPS < http://www.cups.org/> port
> > 6) Webkit port.
> > 7) EFI module (boot EFI motherboards)
> > 8) Haiku Drive Setup
> > 9) Haiku Bootman
> > 10) Intel, Via and Nvidia SATA drivers (port Syllable's FreeBSD
> drivers?)
>
> In this list, I think the last four entries are a good target for
> bounties,
> the items befor those are in no relation to the available people with
> enough BeOS knowledge and their available time. If you keep that list, a
>
> lot of people might be putting in their money on the totally unlikely
> items, which in turn makes the likely items much less likely. So in the
> end, your first bounty effort might repeat itself, and you might call it
> a
> success because you raised some money, but I predict none of these items
> will actually get done because of your bounty project.
Ok, thanks for that last bit of information.
One more thing, eventually Haiku should name an official 3rd party
repository, because although an operating system is nice, you need software
for it. Maybe people don't want to develop for the OS itself but
applications for it. There's no info on Haiku about how to do that, where to
do that etc. This issue was raised a while ago in this
thread<http://www.freelists.org/archives/openbeos/06-2007/msg00149.html>.
I've made the announcement that OSDrawer would handle the bounties. Can't
Haiku do the same for 3rd party apps? Just a suggestion!
Karl
Best regards,
> -Stephan
>
>
>
>
- Follow-Ups:
- [openbeos] Re: Bounties
- From: Stephan Assmus
- [openbeos] Re: Bounties
- From: Simon Taylor
- References:
- [openbeos] Bounties
- From: Karl vom Dorff
- [openbeos] Re: Bounties
- From: Stephan Assmus
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- » [openbeos] Re: Bounties
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- » [openbeos] Re: Bounties
- » [openbeos] Re: Bounties
- » [openbeos] Re: Bounties
- » [openbeos] Re: Bounties
- » [openbeos] Re: Bounties
- » [openbeos] Re: Bounties
- » [openbeos] Re: Bounties
On 7/18/07, Stephan Assmus <superstippi@xxxxxx> wrote: > > Hi Karl, > > > A while back I held a poll asking users where they'd like to see a > > renewed bounty project - At Haiku or Haikuware. Surprisingly, 60% > voted > > in favour of having it at Haikuware. I had mixed feelings about this > and > > then gave a weeks notice to every registered user at Haikuware (of > which > > there are a few Haiku devs) to have a discussion about a bounty > project. > > I also gave another email to remind everyone 15 minutes before the > > discussion. I was a little upset not to get any input from anyone > > directly related in the active development of Haiku, > > I was totally unaware of this discussion and the poll. I don't > understand > why you write to this list now, after the fact, and not before... I learned a while ago not to consult this list for anything other than dev questions. And that's what my post was primarily about. Getting answers to what bounties are needed. I don't want to put pressure on the developers (as you say below) or 'bug' them with this issue, which was why I didn't mail the list about bounties in the first place. I leave developing to you, let us worry about this. There are several members at Haikuware that are Haiku developers, and I thought news would travel through them anyways. Seems I can't do anything right!
and that's why I consulted the list... As you can see there's nothing to donate<http://www.haikuware.com/index.php?option=com_content&task=view&id=47&Itemid=71>to :-$ But in any case, I have very little time for Haiku, and that is > frustrating > enough already. I don't feel like spending time in a discussion about > bounties. I'd rather spend my time coding and answering to emails if it > is > simple enough. You have to be aware that some (a lot?) of the Haiku devs > > feel an uncomfortable pressure. With your expressed expectations about > participation from the "officials" in your effort you just add to that > pressure. I'm just telling you this, because it is important to keep > that > in mind. Exactly, and that's why a third party should be looking after it. I'm not asking how to run it really, I just wanted to know from the inside what the developers felt was missing and the bounties that could be of use. Yes, people realise that a bounty system can be helpful if done > right, we said that before, but your list again tells me, that you have > not > listened to the input you did get from Haiku devs before. I have listened to input from both sides and made compromises, and am listening to it now. If you read<http://www.haikuware.com/index.php?option=com_content&task=view&id=43&Itemid=1>the original post where I made this list, it says that I'm not sure these are the right things, they are merely ideas, and that I would consult Haiku developers first before starting anything. And so far I haven't really got any other input outside of that list. The particular news article got around 500 hits, of the ~70 members at Haikuware (of which several members are Haiku devs) nobody had any input either. So... I do so see mention of a virtual memory manager here. Is this possible/achievable/too difficult? > 1) Hardware/driver management and database program (as described in > > the > > news< > http://www.haikuware.com/index.php?option=com_content&task=view&id=38 > > &Itemid=1>). An implementation similar to that of the hardware > database > > program on the Kubuntu <http://www.kubuntu.com/download.php> and > > Ubuntu<http://www.ubuntu.com/getubuntu/download >LiveCDs would be > ideal. > > 2) A simple CD burning application with support for Data/Audio/Disc > > Images > > 3) NDIS Wrapper <http://ndiswrapper.sourceforge.net/joomla/ > > > 4) LIRC <http://www.lirc.org/> port (Project > > started<http://bebits.com/app/3860> on > > BeOS) > > 5) CUPS < http://www.cups.org/> port > > 6) Webkit port. > > 7) EFI module (boot EFI motherboards) > > 8) Haiku Drive Setup > > 9) Haiku Bootman > > 10) Intel, Via and Nvidia SATA drivers (port Syllable's FreeBSD > drivers?) > > In this list, I think the last four entries are a good target for > bounties, > the items befor those are in no relation to the available people with > enough BeOS knowledge and their available time. If you keep that list, a > > lot of people might be putting in their money on the totally unlikely > items, which in turn makes the likely items much less likely. So in the > end, your first bounty effort might repeat itself, and you might call it > a > success because you raised some money, but I predict none of these items > will actually get done because of your bounty project. Ok, thanks for that last bit of information. One more thing, eventually Haiku should name an official 3rd party repository, because although an operating system is nice, you need software for it. Maybe people don't want to develop for the OS itself but applications for it. There's no info on Haiku about how to do that, where to do that etc. This issue was raised a while ago in this thread<http://www.freelists.org/archives/openbeos/06-2007/msg00149.html>. I've made the announcement that OSDrawer would handle the bounties. Can't Haiku do the same for 3rd party apps? Just a suggestion! Karl Best regards, > -Stephan > > > >
- [openbeos] Re: Bounties
- From: Stephan Assmus
- [openbeos] Re: Bounties
- From: Simon Taylor
- [openbeos] Bounties
- From: Karl vom Dorff
- [openbeos] Re: Bounties
- From: Stephan Assmus