[openbeos] Re: BeAPI++
- From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Tue, 24 Aug 2004 23:18:02 +0200 CEST
Adi Oanca <adioanca@xxxxxxxxxxxxxx> wrote:
> > Usually, it takes a lot of effort (i.e. communication) to talk with
> > interested people - and in the end, I think I did not get much out
> > of
> > these requests so far; I lose mainly time, that's it (I don't want
> > to
> > blame those that really delivered something, even if it's only a
> > tiny
> > bit :-)).
> > Supervising someone designing a future part of Haiku is a lot more
> > time
> > intensive than talking with interested people - if you supervise
> > the
> > design of a component, you can almost do it yoursel - to be of any
> > use
> > there, you have to be familiar with the topic anyway.
> Eh, what the hell am I hurrying at? We are an open source project,
> we
> do not have any time constrains.
Sure, but we want to get finished as soon as possible anyway, don't we?
:-)
> > Why do you think we have these open tasks pages for every team?
> > Just
> > for fun?
> You know... I'm having fun when seeing classes that are 50,60,90%
> ready in the Unassigned column.
That often happens when a developer has not enough time to complete a
task - or is busy with other things and wants to keep that open as an
opportunity for others.
> Oh yeah, BList is at 0%... when in fact I'm using BList since I came
> into
> this project. ;-)
Bugs everywhere - why not in the task list as well ;-)
You would usually contact the team leader and let him fix that ASAP :)
> > I think if intend to get more developers we would need other places
> > to
> > search for.
> I'm starting more and more to share your opinion. If there were
> people
> wanting to help they'd already be in our team. Well, ATM it looks
> like we're
> all this project could gather.
Well, at least all people in the active BeOS "scene". The more people
we reach, the more potentially interested people we'll find.
I just think that someone who is already following us would contribute
if he had the time.
Bye,
Axel.
- References:
- [openbeos] Re: BeAPI++
- From: Adi Oanca
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- » [openbeos] Re: BeAPI++
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- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- [openbeos] Re: BeAPI++
- From: Adi Oanca