[openbeos] Re: BeAPI++

Adi Oanca <adioanca@xxxxxxxxxxxxxx> wrote:
> > Usually, it takes a lot of effort (i.e. communication) to talk with 
> > interested people - and in the end, I think I did not get much out 
> > of 
> > these requests so far; I lose mainly time, that's it (I don't want 
> > to 
> > blame those that really delivered something, even if it's only a 
> > tiny 
> > bit :-)).
> > Supervising someone designing a future part of Haiku is a lot more 
> > time 
> > intensive than talking with interested people - if you supervise 
> > the 
> > design of a component, you can almost do it yoursel - to be of any 
> > use 
> > there, you have to be familiar with the topic anyway.
>       Eh, what the hell am I hurrying at? We are an open source project, 
> we 
> do not have any time constrains.

Sure, but we want to get finished as soon as possible anyway, don't we? 
:-)

> > Why do you think we have these open tasks pages for every team? 
> > Just 
> > for fun?
>       You know... I'm having fun when seeing classes that are 50,60,90% 
> ready in the Unassigned column. 

That often happens when a developer has not enough time to complete a 
task - or is busy with other things and wants to keep that open as an 
opportunity for others.

> Oh yeah, BList is at 0%... when in fact I'm using BList since I came 
> into 
> this project. ;-)

Bugs everywhere - why not in the task list as well ;-)
You would usually contact the team leader and let him fix that ASAP :)

> > I think if intend to get more developers we would need other places 
> > to 
> > search for.
>       I'm starting more and more to share your opinion. If there were 
> people 
> wanting to help they'd already be in our team. Well, ATM it looks 
> like we're 
> all this project could gather.

Well, at least all people in the active BeOS "scene". The more people 
we reach, the more potentially interested people we'll find.
I just think that someone who is already following us would contribute 
if he had the time.

Bye,
   Axel.


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