[openbeos] Re: BeAPI++
- From: Adi Oanca <adioanca@xxxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Tue, 24 Aug 2004 12:42:03 +0300
Axel Dörfler wrote:
I don't think it's worth to bury resources into something now that we
don't need right now anyway.
Don't you think in the future?
Some things take time. A lot, I might say adding the research. If we wait until we finish R1, we
need to do these things by ourself. Or we can recruit some new people to do this for us at that time.
In any case, some time will be lost. And that is the time needed to develop that module. By
thinking into the future now (and we have GE for that - which already has some nice ideas thought
out) we can lay out a big-picture plan, and start assigning modules, modules that we'll need when
R2's development starts. We can gain a lot of time this way. Sure, we will lose some to guide them
on the right path, but I think that is negligible. Oh, one more thing: If they're not up to the
task, we will thank them for their support.
Do you know HTML? How about XML?
I don't. I bet that there is something that you don't know also.
It's impossible to
know them all.
Sure, I don't know much either, but that's not the ultimate point. If
we had an expert for hardware accelerated 3d graphics in our team, sure
he should work on that very subject.
We don't such people, though - these are hard to find anywhere.
3D, HTML, XML... they are not related. But all are needed. If we have the resources for 2 of them
now, we should use them, now!
People will join that team because they know something, and in time
under
some supervision they will became men/women to count on.
And that exactly is a very problematic point IMO, the burn rate is
immense.
1 of 20 is good.
Then again, how many people have left OpenBeOS?
Interface_kit: 85% ready. No place left.
Not true at all; there is plenty of things there to be done. For
example, I wrote a BScrollView class because there was none before.
Isn't this the one that in R5 is implemented in the server? IIRC we spoke about this and decided it
should be implemented client side. Hm... have to talk to Marc, see what has stopped him from witting
this class.
And
some code is not finished there, too, like the BMenu stuff.
Yes, because it needs BWindow/BView assembly properly working. AFAIK.
Some code
is very weak and uncomplete. It probably won't take long to fix those
issues, but nevertheless, they have to be fixed.
Like? I remember Marc had them working...
Support_kit: ready.
Mail_kit: ready.
Game_kit: almost ready. No place left.
BFS+Storage_kit: ready. almost ready. No place left.
Translation_kit: ready.(?) That's what I remember.
network_kit: almost ready. no place left.
media kit: almost ready. add-on phase. Any place left? Don't think
so.
print_server: advanced state.
input_server: ready.
registrar: ready.
I am sure that many of these things could take some people.
As far as nobody asks for help, what should I/the_community believe?
app_server: 5 people working. No place left.
Not really true either, regarding that you've recently found Christian
(and probably others) to find some spots to optimize.
Hey, he's not developing any part of app_server.
What else is there left to be assigned? I am *really* curious?
POSIX functions? Some apps? Do we have, for example, SerialConnect yet?
Hm, I think I will talk with all team leaders to see exactly what is
left to be done for R1.
>>>we don't have the resources right now to
>>>do such a thing, I'd think.
>> We, the team, no.
>> It's not hard to find good people in this community.
>
> Sure, but they either are in our team, or have no time to commit to us.
>
Why is it that I don't see any: XXX_kit/server help wanted in this
list? I'll tell you: there are no
more places to be assigned!
No, because there is probably no one on *this* list waiting to be
recruited. Anyone who is already monitoring this list, and is willing
to help out should have contacted one or the other team leader already
(I would not believe it if not :)).
Well, I haven't thought of that. Maybe you are right. :-(
Adi.
- Follow-Ups:
- [openbeos] Re: BeAPI++
- From: Axel Dörfler
- [openbeos] Re: BeAPI++
- From: Mikael Jansson
- [openbeos] Re: BeAPI++
- From: Evan Anderson
- References:
- [openbeos] Re: BeAPI++
- From: Axel Dörfler
Other related posts:
- » [openbeos] BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
- » [openbeos] Re: BeAPI++
Do you know HTML? How about XML?
I don't. I bet that there is something that you don't know also. It's impossible to know them all.
Sure, I don't know much either, but that's not the ultimate point. If we had an expert for hardware accelerated 3d graphics in our team, sure he should work on that very subject.
We don't such people, though - these are hard to find anywhere.
People will join that team because they know something, and in time under some supervision they will became men/women to count on.
And that exactly is a very problematic point IMO, the burn rate is immense.
1 of 20 is good. Then again, how many people have left OpenBeOS?
Interface_kit: 85% ready. No place left.
Not true at all; there is plenty of things there to be done. For example, I wrote a BScrollView class because there was none before.
Yes, because it needs BWindow/BView assembly properly working. AFAIK.
Like? I remember Marc had them working...
Support_kit: ready.
Mail_kit: ready.
Game_kit: almost ready. No place left.
BFS+Storage_kit: ready. almost ready. No place left.
Translation_kit: ready.(?) That's what I remember.
network_kit: almost ready. no place left.
media kit: almost ready. add-on phase. Any place left? Don't think so.
print_server: advanced state.
input_server: ready.
registrar: ready.
I am sure that many of these things could take some people.
As far as nobody asks for help, what should I/the_community believe?
app_server: 5 people working. No place left.Not really true either, regarding that you've recently found Christian (and probably others) to find some spots to optimize.
Hey, he's not developing any part of app_server.
What else is there left to be assigned? I am *really* curious?
POSIX functions? Some apps? Do we have, for example, SerialConnect yet?
Hm, I think I will talk with all team leaders to see exactly what is left to be done for R1.
Why is it that I don't see any: XXX_kit/server help wanted in this list? I'll tell you: there are no more places to be assigned!
No, because there is probably no one on *this* list waiting to be recruited. Anyone who is already monitoring this list, and is willing to help out should have contacted one or the other team leader already (I would not believe it if not :)).
Well, I haven't thought of that. Maybe you are right. :-(
Adi.
- [openbeos] Re: BeAPI++
- From: Axel Dörfler
- [openbeos] Re: BeAPI++
- From: Mikael Jansson
- [openbeos] Re: BeAPI++
- From: Evan Anderson
- [openbeos] Re: BeAPI++
- From: Axel Dörfler