[haiku-development] Re: playsound and FileGameSound.cpp
- From: Maurice Kalinowski <haiku@xxxxxxxxxxxxx>
- To: haiku-development@xxxxxxxxxxxxx
- Date: Tue, 28 Oct 2008 20:58:23 +0100
David McPaul wrote:
I am trying to fix an issue with playsound. While investigating I
noticed that the 8bit version of FillBuffer looked wrong to me.
Attached is the diff. Can someone review it to confirm?
It seems like the whole class handles mono only or buffers are supposed
to be mono. Thus, yeah it definitely looks reasonable to apply your change.
Good catch.
Maurice
- References:
- [haiku-development] playsound and FileGameSound.cpp
- From: David McPaul
Other related posts:
- » [haiku-development] playsound and FileGameSound.cpp
- » [haiku-development] Re: playsound and FileGameSound.cpp
- » [haiku-development] Re: playsound and FileGameSound.cpp
I am trying to fix an issue with playsound. While investigating I noticed that the 8bit version of FillBuffer looked wrong to me. Attached is the diff. Can someone review it to confirm?
- [haiku-development] playsound and FileGameSound.cpp
- From: David McPaul