[haiku-development] Re: [haiku-development]
- From: Stephan Assmus <superstippi@xxxxxx>
- To: haiku-development@xxxxxxxxxxxxx
- Date: Tue, 23 Oct 2007 14:31:28 +0200
Fredrik,
just to be absolutely clear: Your work is very much appreciated, so don't
worry too much when I or someone else makes comments about coding style!
Fredrik Modéen wrote (2007-10-23, 13:03:51 [+0200]):
> "Fredrik -> please have a look at our coding guidelines, also you have
> weird whitespaces in your patches... :-)"
>
> I have read Haiku coding guidelines twice or three times before that
> patch. I have looked at pe and it uses 4 spaces for a tab, so I would
> like to know where those white spaces are?
A couple of lines contained spaces instead of tabs, I didn't see a pattern
to it though. What editor are you using?
> My first patch to media player did bake some coding guidelines but what
> did this patch brake?
if(...){
}else{
}
->
if (...) {
} else {
}
That was the only other thing. One thing which is not in the coding
guidelines, but which at least Axel, Ingo, I and I think a few more devs
have been doing now is to attach pointers/references to the type name:
SomeFunction(const BString* name);
instead of
SomeFunction(const BString *name);
We find it is more logical, because the "BString*" is actually the type of
"name". (I know about "char* a, b;", but that's discouraged anyways...)
Best regards,
-Stephan
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