OS X supports this just fine, it’s just been disabled in favour for having each screen as a separate space by default. You can enable it again if you want by unchecking “Displays have separate Spaces” in the mission control preference pane. > On 06 Oct 2014, at 16:58, Gabriele Biffi <mlist@xxxxxxxxx> wrote: > > Il 06/10/14 16:32, Stephan Aßmus ha scritto: >> I would target the case of one attached screen first. Then after we have >> buffered windows some time in the future, we could render the window in >> two scalings if it is spread over two screens. > > OS X no longer lets you place a window halfway two displays, probably to > avoid dealing with this. > > Gabriele > >
Attachment:
smime.p7s
Description: S/MIME cryptographic signature