[haiku-development] Re: Video Problem
- From: Stephan Assmus <superstippi@xxxxxx>
- To: haiku-development@xxxxxxxxxxxxx
- Date: Wed, 29 Oct 2008 21:52:40 +0100
Gerald Zajac wrote:
> When switching from a color depth of 32 bits/pixel (bpp) to 8, 15, or 16
> bpp either the drawing will be extremely slow such that the Screen
> Preferences dialog will take a couple seconds to redraw, or drawing will
> be fine at the lower color depth but when trying to switch back to 32 bpp
> the following error is displayed: "The screen mode could not be set:
> General system error".
>
> The result depends upon the amount of video memory. If using a
> resolution of 1280x1024, and the video memory is >= 16 MB, the slow
> drawing occurs; however, if there is only 8 MB of video memory, drawing
> is fine but you can't switch back to 32 bpp color depth as described
> above. This second case might depend upon whether the video driver uses
> the virtual screen size to compute the required video memory. When
> switching back to 32 bpp, the virtual screen height in the display_mode
> struct passed to the video driver is double the actual screen height;
> thus, with a resolution of 1280x1024, the amount of memory required is
> 1280 x 2048 x 4 = 10 MB which is greater that 8 MB.
>
> Actually, when switching back to 32 bpp, the virtual screen height is
> always double the actual screen height, but the error message does not
> occur if there is enough video memory to cover it.
>
> These problems seemed to have initially appeared between r28289 and
> r28303. That is, these problems did not occur under r28289, but did
> occur under r28303.
It was definitely the plan to fall back to using single buffered mode if
the memory does not suffice. Perhaps I can make myself a good test case for
this.
As for the slow drawing, that is really weird and I wonder if it has
something to do with the other problem. But if you say it occured at around
the same time... hm.
Best regards,
-Stephan
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