Am 11.01.2011 15:07, schrieb Angel Popov:
On 11.1.2011 г. 09:30 ч., Stephan Aßmus wrote:Do you have some screenshots of original and hqx upscaled bitmaps?Some hqx samples and info: http://web.archive.org/web/20070624082212/www.hiend3d.com/hq2x.html http://web.archive.org/web/20070703061942/www.hiend3d.com/hq3x.html (has explanation of the algorithm at the bottom) http://web.archive.org/web/20070717064839/www.hiend3d.com/hq4x.htmlFrom the page you linked, it sounds like it only supports exact scaling factors of 2x, 3x and 4x. Which would be a bummer (having to fall back to other algorithms for other scales). But maybe it could improve the common case a lot.If you combine them you can also get 6x, 8x, 9x... And then downsample if needed - the quality will still be better than bilinear
Indeed. Thanks for the cool links! Using that algorithm for displaying old BeOS icons would be pretty l33t.
Best regards, -Stephan