[haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- From: "Fredrik Holmqvist" <fredrik.holmqvist@xxxxxxxxx>
- To: haiku-development@xxxxxxxxxxxxx
- Date: Thu, 10 Jul 2008 18:07:28 +0200
The text 'Antialiasing type:' in the Fonts window looks better with
weighting. I do like both 32 and 40%, but maybe 32% is better on
average.
--
Fredrik Holmqvist
Chaordic: things that thrive on the edge of chaos with just enough order to
give them pattern, but not so much to slow their adaptation and learning.
- References:
- [haiku-development] Subpixel anti-aliased font rendering [2. try]
- From: Stephan Assmus
- [haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- From: Euan Kirkhope
Other related posts:
- » [haiku-development] Subpixel anti-aliased font rendering [2. try]
- » [haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- » [haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- » [haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- » [haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- » [haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- » [haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- » [haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- » [haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- » [haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- » [haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- » [haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- [haiku-development] Subpixel anti-aliased font rendering [2. try]
- From: Stephan Assmus
- [haiku-development] Re: Subpixel anti-aliased font rendering [2. try]
- From: Euan Kirkhope