[haiku-development] Re: Subpixel anti-aliased font rendering [2. try]

2008/7/10 Stephan Assmus <superstippi@xxxxxx>:
> [reposted, the links were bad, sorry!]
>
> Hi all,
>
SNIP
>
> <http://www.yellowbites.com/stuff/screen_gray.png>
>        - the usual grayscale anti-aliasing
>
> <http://www.yellowbites.com/stuff/screen_filter.png>
>        - Andrej's implementation of the anti-color-fringe-filter
>
> <http://www.yellowbites.com/stuff/screen_avg_32.png>
>        - my implementation of the average/subpixel "sweetspot" with
>        32/68% weighting (avg/subpixel)
>
> <http://www.yellowbites.com/stuff/screen_avg_40.png>
>        - The same with 40/60% weighting
>
> Andrej and I are just interested in comments from more people about what
> looks better to them and why. Thanks for reading and your input!
>
> Best regards,
> -Stephan
>
>

Hi, really good work, big thanks to Andrej and yourself.  I opened the
4 pics without reading the descriptions.  I agree that the 32%
weighting is probably the best on the eyes.  It is a small difference,
but only just perceivable.  Looking forward to doing a real world test
soon.. :)

Euan

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