[haiku-development] Re: Subpixel anti-aliased font rendering

Hi,

Matt wrote:
> Congratualtions on 'finishing' (I use the term in a software development 
> way, i.e. we can tweak forever) the project - sounds like you've come up 
> with a good solution.

Ah, but Andrej will take this even further! Right now, the method is 
implemented for non-transformed text only which uses the bitmap cache. But 
we want to take this further yet and offer it for general vector shape 
rendering. I hope to use it even for icon rendering.

> Afraid I can't offer much feedback though as those 
> links 404'd for me!

Yeah, sorry for screwing up such a simple thing. My first post had direct 
attachments, but I only realized that they ammounted to about 900 K when I 
hit Send and then I thought it didn't go through. So now I have send three 
mails... :-\

Best regards,
-Stephan

Other related posts: