[haiku-development] Re: Subpixel anti-aliased font rendering

2008/7/11 Stephan Assmus <superstippi@xxxxxx>:
> Hi all,
>
*snip*
>
> <http://www.yellowbits.com/stuff/screen_gray.png>
>        - the usual grayscale anti-aliasing
>
> <http://www.yellowbits.com/stuff/screen_filter.png>
>        - Andrej's implementation of the anti-color-fringe-filter
>
> <http://www.yellowbits.com/stuff/screen_avg_32.png>
>        - my implementation of the average/subpixel "sweetspot" with
>        32/68% weighting (avg/subpixel)
>
> <http://www.yellowbits.com/stuff/screen_avg_40.png>
>        - The same with 40/60% weighting
>
> Andrej and I are just interested in comments from more people about what
> looks better to them and why. Thanks for reading and your input!
>
> Best regards,
> -Stephan
>
>

Congratualtions on 'finishing' (I use the term in a software
development way, i.e. we can tweak forever) the project - sounds like
you've come up with a good solution. Afraid I can't offer much
feedback though as those links 404'd for me!

I'll be interested to see the new rendering running on this display -
it's a 1680x1050 15" LCD so has a pretty high DPI

Matt

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