Christof Lutteroth <lutteroth@xxxxxxxxxxxxxxxxx> wrote: > Yes, it might be a good idea to reuse the focus highlight color for > that. > Could anybody give some more detail about how to make a window appear > in its > focus highlight color? It's probably somewhere in DefaultDecorator, > right? The current focus highlight color is only used for GUI elements so far. I wouldn't mind so much about the appearance right now - I guess this will be changed anyway in the future, whatever you will come up with now. In any case, you would get the color via settings. UIColor(B_KEYBOARD_NAVIGATION_COLOR). > Is it possible to attach a message filter somewhere so that the S&T > code does > not need to touch these methods anymore but gets the relevant > information directly? > > Another question: in Desktop::Init(), the keyboard filter is attached > that is > used to detect the Windows key press for S&T: > > fEventDispatcher.SetKeyboardFilter(new KeyboardFilter(this)); > > Is it possible to attach another keyboard filter specifically for > S&T, so that > we can separate the S&T code better from the existing keyboard > handling code? That's both currently not possible, but definitely the way to go - please add the mechanisms you need. S&T might also need to know the state the decorator is currently in (ie. if it is moving the window around, etc. Bye, Axel.