I have an updated patch for stack and tile here: http://www.cs.auckland.ac.nz/~hongyul/research/patches/linprog.diff<http://www.cs.auckland.ac.nz/%7Ehongyul/research/patches/linprog.diff> http://www.cs.auckland.ac.nz/~hongyul/research/patches/stack-and-tile.diff<http://www.cs.auckland.ac.nz/%7Ehongyul/research/patches/stack-and-tile.diff> One thing to note is that it's set against the same release as the one I previously posted (r32151 and possibly later) - please let me know if this is going to be a major hassle for patching! The window being stranded off-screen after de-snapping bug is fixed. It doesn't do anything fancy at the moment (e.g. animations) - but simply moves the window that's gone offscreen back to whichever edge of the screen the window was closest to. Also there were some issues where stacking and snapping constraints on windows were silently being lost through persistence. Sorry about the wait - I'm a bit loaded with other projects going on parallel, but I'll do my best to keep up the development. cheers guys, Hong Yul On Sun, Sep 27, 2009 at 6:25 PM, scott mc <scottmc2@xxxxxxxxx> wrote: > Any updates to report on the Stack and Tile patch? Have the talked > about issues been addressed yet? Now that the dust is clearing from > the alpha release maybe it's close to time to put this into svn? > Perhaps as a branch to begin with to give it some more testing before > moving to trunk? > -scottmc > > -- Hong Yul