On Fri, Jul 17, 2009 at 2:12 PM, Stephan Assmus<superstippi@xxxxxx> wrote: > Yes, but this is the correct behaviour. To get the true view port, you > would have to do something like this: > > BRect visibleRect = Frame(); > visibleRect &= parent->Bounds(); > ConvertFromParent(&visibleRect); Maybe we could add a helper function to BView for this then? It seems like an operation that'd be used commonly enough and wouldn't need a virtual slot. The rules make sense in the context of this explanation in any event, thanks. Regards, Rene