[haiku-development] Re: S3 Video Driver
- From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
- To: haiku-development@xxxxxxxxxxxxx
- Date: Mon, 26 May 2008 20:15:32 +0200 CEST
Hi Gerald,
Gerald Zajac <zajacg@xxxxxxxxxxxxx> wrote:
> > Haiku will get a hardware cursor, too, one day. Maybe it could
> > disable
> > the hardware cursor for this resolution? Or are you already doing
> > that?
> > If that's not possible with BeOS (I'm not sure right now), we can
> > easily change that for Haiku, though.
> I looked into disabling the hardware cursor for that resolution, but
> Zeta does not obtain the pointers to the cursor functions when
> switching
> video modes; thus, I decided to leave it as is. I did not check
> BeOS,
> but I assume it does the same thing. Of course there might also be a
> bit in a register somewhere that will enable the hardware cursor at
> that
> resolution, but it might be like finding a needle in a haystack.
I checked in Haiku, and it also doesn't update the cursor function
pointers on a mode change.
But I can easily change that in case you want to make the driver react
on that. Does the X driver not work around this problem at all?
> > Poor performance is acceptable, locking up doesn't sound too good,
> > though. Do you have any idea what could be causing this? Do other
> > platforms like Linux suffer from similar problems?
> Judging from what I have read, there were very few video cards that
> used
> the Savage 3D chip because of the problems associated with it. It
> was
> succeeded by the Savage 4 which is a much better chip. I have also
> been able to hang the chip using Erdi Chen's old BeSavage driver. My
> code is adapted from the X.org Savage driver, and is quite different
> from his code. Thus, I think it is a problem in the hardware. By
> stressing the Savage 3D, I mean taking a BeShisen window full of
> bitmaps
> or the Kaleidoscope demo program from BeOS R4.5, and rapidly moving
> the
> window around the screen for a while. If the possibility the Savage
> 3D
> hanging is a concern, I suggest that we do not support it either by
> removing or commenting out the two lines for these chips in the
> S3_ChipTable in driver.cpp.
Would turning off acceleration for these chips already do the trick? Or
only deactivate problematic parts of the acceleration? Eventually, a
small periodic delay might also help (that would only be used on that
hardware).
Bye,
Axel.
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- [haiku-development] Re: S3 Video Driver
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