[haiku-development] Re: Latest changes and general status.

  • From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Thu, 24 Apr 2008 13:37:25 +0200 CEST

Bruno Albuquerque <bga@xxxxxxxxxxxxx> wrote:
> Axel Dörfler wrote:
> > Not more than needed - its design requires to have all meta write
> > operations sequentially, all other locking is done per inode.
> > I would rather expect the problem for this to be in the I/O path as
> > a
> > whole - it is not yet optimized at all. For example, the file/block
> > cache only reads exactly whatever you tell it (no precaching),
> > there is
> > no I/O scheduler, our VM always only maps in 4K on a page fault,
> > etc.
> Got it. Are we smart enough to reorder access? Say that the head is
> at
> position 1 and we ask for position 5 and only a few ms later another
> thread requests an intermediary position 3. Are we smart enough to
> read
> 3 before reading 5? 2 -> 3 -> 5 is faster than 2 -> 5 -> 3.

Well, that would be the task of the aforementioned I/O scheduler - we
currently don't do this.

> > BTW the interface speed does not really determine the speed of a
> > hard
> > drive. If you have a 4ms access, 10000 rpm drive, then you have a
> > fast
> > drive. If you have a 8ms access, 7200 rpm drive, you have a
> > standard
> > drive.
> I am aware of that but the interface was the only information I had
> offhand. Anyway, the HD is a Samsung SpinPoint F1 HD103UJ 1 Tb. It is
> only 7200 RPM but it is one of the fastest HDs around. It gets burst
> rates of up to 204.5 Mb/s. Random access time is high (13.7 ms), but
> that is offset by the high average read speed (96.8 Mb/s) and write
> speed (84.4 Mb/s).

For compiling, almost only the access time matters, not the maximum
through put. Especially if you are using a dumb OS that has no I/O
scheduler :-))

Bye,
   Axel.


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