[haiku-development] Re: Haiku R1A5 release timeline

  • From: Edward Robbins <edd.robbins@xxxxxxxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Thu, 29 May 2014 15:06:14 +0100

On Thu, May 29, 2014 at 1:49 PM, Stephan Aßmus <superstippi@xxxxxx> wrote:

> Hi,
>
> Am 29.05.2014 05:26, schrieb Ari Haviv:
>
>> On Wed, May 28, 2014 at 8:47 PM, Urias McCullough <umccullough@xxxxxxxxx
>> <mailto:umccullough@xxxxxxxxx>> wrote:
>>
>>     On Wed, May 28, 2014 at 5:12 PM, SMC.Collins
>>     <smc.collins@xxxxxxxxxxx <mailto:smc.collins@xxxxxxxxxxx>> wrote:
>>      > Rant on/
>>      > This is just getting fucking rediculous. Haiku needs to release
>>     and it needs
>>      > to do it literally like yesterday. Secondly, this release process
>>     is just
>>     ...
>>      > Rant Off/
>>
>> I'm not angry but I hope everyone understands that this whole  release
>> issue is making it harder to bring in new developers and contributors,
>> thus putting a bigger burden on the existing ones.
>>
>
> I keep reading this argument. Haiku has made four releases in the past. Is
> there any evidence that making these releases has brought in fresh
> developer blood?
>

I know I'm not a haiku OS developer, so sorry to intrude on your mailing
list, but I think in general this argument is true and there is evidence
for it... for one thing I started porting applications to haiku following
the alpha 3 release; having followed the project for a long while the alpha
made me have a go at booting it and think "hey, this is finally getting to
the point where its worth me porting the stuff I need to get work done and
trying to use it day to day". You find more people in IRC trying to build
things and ports popping up on the forum after a release. I've also seen
developers arriving and saying they were trying to get something to build
but xxx isn't working, being told they need to use a nightly, and deciding
not to bother because they only want to develop for a "proper" release with
some longevity.

I don't actually disagree with anything else you've said BTW, but thought
I'd drop in to mention this.

Ed (aka munchausen).

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