[haiku-development] Re: Graphical Boot Loader
- From: "Fredrik Holmqvist" <fredrik.holmqvist@xxxxxxxxx>
- To: haiku-development@xxxxxxxxxxxxx
- Date: Sat, 1 Nov 2008 18:58:08 +0100
2008/11/1 Rene Gollent <anevilyak@xxxxxxxxx>: > On Sat, Nov 1, 2008 at 12:44 PM, Petter H. Juliussen > <mailinglists@xxxxxxxxxxxx> wrote: >> I didn't know there was a 512 bytes limit, and that probably makes a >> graphical boot loader difficult. Yes, unless we throw away the mandelbrot fractal. Fredrik Holmqvist, TQH
- References:
- [haiku-development] Graphical Boot Loader
- From: Petter H. Juliussen
- [haiku-development] Re: Graphical Boot Loader
- From: Gabriele Biffi
- [haiku-development] Re: Graphical Boot Loader
- From: Petter H. Juliussen
- [haiku-development] Re: Graphical Boot Loader
- From: Rene Gollent
- [haiku-development] Graphical Boot Loader
Other related posts:
- » [haiku-development] Graphical Boot Loader - Petter H. Juliussen
- » [haiku-development] Re: Graphical Boot Loader - Stephan Assmus
- » [haiku-development] Re: Graphical Boot Loader - François Revol
- » [haiku-development] Re: Graphical Boot Loader - Petter H. Juliussen
- » [haiku-development] Re: Graphical Boot Loader - Gabriele Biffi
- » [haiku-development] Re: Graphical Boot Loader - Petter H. Juliussen
- » [haiku-development] Re: Graphical Boot Loader - Rene Gollent
- » [haiku-development] Re: Graphical Boot Loader - Fredrik Holmqvist
- » [haiku-development] Re: Graphical Boot Loader - François Revol
- » [haiku-development] Re: Graphical Boot Loader - Mathew Schofield
- » [haiku-development] Re: Graphical Boot Loader - Gabriele Biffi
- » [haiku-development] Re: Graphical Boot Loader - Duane Ryan